Sunday, 11 November 2018

Welcome to Mayhem Arena

Welcome to the first blog of Mayhem Arena. I started developing this game since April 2018. Mayhem Arena started of as a college assignment, which I later took on to develop more since I received a lot of good feedback and I really enjoyed seeing this game take form.

Over the last year, I've been studying on a lot of topics and took on a couple online courses to gain more knowledge to deal with the many issues I've had with developing this game. I even took off a couple months of developing to focus on my studies.

My fiancee, Emma, has helped me with developing by giving live feedback on changes that I made with each day. She even voiced a character for in game use (even though the current speech files were for testing purposes, they'll be redone once the game is closer to a finish).

Anyway, if you want to have a general idea of what the gameplay currently looks like, I've recorded one test video to test mechanics, which you can see in this video:

To give a small overlook on all the planned assets, this is what I will implement and add to the game:

  • Multiplayer with Steam support
  • Singleplayer
  • Characters models
  • Speech for characters
  • Updating UI
  • Updating controls and movement
This game is expected to be released on Steam around mid 2019!

I hope you are all just as, if not more, excited as I am for this game. I really hope to hearing from you! ๐Ÿ˜ƒ

Sincerely,

Joris ๐Ÿ‘Š


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